Epsxe .mcr file download
If you accidentally close the ePSXe window, then your progress is lost. Save states is a feature that saves the exact spot you are in any game. You can use this feature manually by going into the Run menu or by quick keyboard shortcuts. Note: ePSxe's save state feature is slightly glitchy.
It has a history of not working well when you save during FMVs or instances of heavy activity. It's best to capture a save state at a point when the game is at a standstill with nothing going on. Pro Tip: If you're playing a game that has in-game saving such as an RPG I recommend that you use both save states and in-game saving to save your games.
That way you'll always have a backup. The following directions will guide you to the memory card management screen. This is an easy fix. All you need to do is configure a CD-R plug-in. Included in my plug-ins zip file are a few CD-R plug-ins. Here's how to configure it:. You can access a fast forward feature only if you're using one of Pete's video plug-ins. Here are directions to enable fast forward with them:.
Figuring out how to add your own Game Shark cheats from scratch could take 10 or so minutes. You can read this guide if you really want to know how. But I have something even better for you! Just download the zip file below that already has every cheat prepared for ePSXe. Maybe the video plug-ins don't like your video card. Maybe the game you downloaded is partially corrupt. Maybe the game you're playing is obscure and not fully supported. Popular games do get more attention to run better.
There could be many reasons why you're having problems. Keep reading for general tips on how to troubleshoot problems with ePSXe. That's basically the plan of action when something goes wrong. You try other configuration options or try another plug-in. So what do you do if nothing works? You tried everything but ePSXe is still buggy and laggy? It tends to run better than ePSXe on lower end computers.
It's easier to use as well. If you want to try to find more sites than what's in my collection of links, just Google around. There are two possible reasons this could be happening:. Ha, that's a good problem! This simply means your computer is too fast for the current settings of the video plug-in.
To resolve this just beef up the settings. Doing so is easy. If you're using one of Pete's plug-ins which I hope you are all you need to do is click on the Nice button. So every time you close ePSXe, it closes the ePSXe window but you can still hear your game and its music in the background?
This is slowly becoming a more common issue with new computers. There's not a fix for this. Watch this video for directions on how to force close a process. That's a common error with ePSXe v1. You can download that zlib. Extract it from its zip file and copy it over to the folder that you have ePSXe in.
I bet you grabbed that save from GameFAQs. Can you use them with ePSXe? Yes, you can! Just rename it. Take note how ePSXe organizes its memory cards. First decide if you want the GME file to replace memory card 1 or memory card 2. Then move this file over to ePSXe's memcards folder. Also, don't forget that saves are region specific.
For example, a save from a European game won't work on a North American game. Upon accessing fullscreen it doesn't enter fullscreen. Instead it centers the window. It's been awhile since ePSXe has been updated, so this is definitely a compatibility bug that has surfaced with newer operating systems. You may or may not be able to fix this depends on your video card, I think.
The troubleshooting measure you can try is to use the Windows Compatibility feature to have ePSXe emulated under an older version of Windows. Here's how to set it up:. For example, I've successfully transferred my memory card file to a PSX emulator on Android smartphones.
It's easy. Then rename your memory card file to the naming convention of the other PSX emulator. You can learn more about transferring saves in my Game Saves Tutorial. Only MCR memory card files can be transferred. Then your problem is that you currently have ePSXe in a read-only location on your computer. You must move ePSXe to a more common location such as Documents , Downloads , or a folder on your desktop.
Thank you for reading my tutorial! If you found it useful, please spread the word that this is an awesome site to get help with emulators and emulation! If you have questions you're welcome to email me or message me on social media. Q: I get 'Recompile block too large' error! Q: My game is running way too fast! Q: My game keeps freezing! Q: ePSXe doesn't enter fullscreen! I can read the memory cards from the PSX memory card utility when no disk is inserted. The game can see that there are memory cards inserted, but can't see any of the game files on the memory card.
Every project on GitHub comes with a version-controlled wiki to give your documentation the high level of care it deserves. A: Yes. The system works almost exactly like it does on the PS1. The virtual memory cards can be accessed and created on the XMB main menu, and in-game it will function the same.
Sp flash tool failed to open. A: This is reasonably easy. But, you do have to jump through some more hoops to get it to work.
When a PSone classic is downloaded, the Vita automatically creates two memory cards for it and it alone. So, we have to do some save-shuffling and copying. Suikoden 1 and 2 save. And import it into the Suikoden 2 save data. I recently deleted my saves from Suikoden, so I asked the internet if they had any saves near where I am. One problem. FPse has been a hassle since the beginning. I can't locate where it stores save states. Googling tells me about some mythical. FPse also annoys me by forcing me to go through a long menu to manually remove each touchpad button from the screen, then back out of the menus again.
Takes like 30 taps, doesn't save my prefs.
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