Calamitry mod download
BenGallegos - For creating an awesome mod banner! Eldrazi - For his help with general coding work. Fargowilta - For Calamity support in their mod! TModLoader - Standalone - [1. Last edited: Friday at PM. Yuyutsu Dungeon Spirit. MountainDrew said:. The Calamity Mod Welcome to a mod that I've been creating on my own for many months now! This mods main purpose is to add more content weapons, biomes, bosses, npcs, etc.
If anyone would like to help in the creation of more content then you are welcome to give me your ideas in a PM or on this thread!
Spriters are needed the most but coders are also very welcome! All content in this thread is subject to scrutiny and constructive criticism. View attachment View attachment View attachment Victide Armor - Increases stats when submerged in liquids.
View attachment Victide Bars - Crafted using ocean materials at any furnace. View attachment View attachment View attachment Aerospec Armor - Greatly increased movement speed as health decreases and minor increases to all damage. View attachment View attachment Aerialite Bar and Ore - Bars and ore are craftable at a Sky Mill which is craftable if you can't find one in your world. View attachment View attachment Harpy Ring increased flight time and move speed and Skyline Wings nerfed wings due to being available in Prehardmode.
View attachment View attachment View attachment Statigel Armor - Increased summon and throwing abilities. Can be crafted using Purified Gel dropped by the Slime God. View attachment Purified Gel - Used to craft Statigel items and a boss summon item. Spoiler Hardmode items to be acquired sometime in early Hardmode. View attachment View attachment View attachment Daedalus Armor - Ranged stealth and massively increased ranged abilities as health depletes does some other cool things as well.
View attachment View attachment View attachment Crystallite, Essence of Eleum dropped by hardmode ice biome npcs , and Stardust. View attachment Verstaltite Bars - Crafted using all of the above materials at a Mythril Anvil. All inflict Frostburn. View attachment Starlight Wings. Spoiler View attachment View attachment View attachment Reaver Armor - Shadow Dodge and massively increased melee abilities but lower defense as health depletes does other cool things as well.
View attachment Draedon Bars - Crafted using all of the above materials at a Particle Accelerator. All inflict Cursed Inferno. View attachment Aureate Wings. Spoiler View attachment View attachment View attachment Ataxia Armor - Spectre Damage Orbs and massively increased magic abilities as health drops has other abilities as well.
All inflict On Fire. View attachment Discordian Wings. Spoiler View attachment View attachment View attachment Tarragon Armor - Defensive armor that provides multiple defensive abilities as health decreases like the other armors, has other cool abilities as well.
View attachment Energy Orb - Dropped by the Golem. All inflict Cursed Inferno and On Fire. Click to expand Last edited: Dec 3, Huggles Skeletron Prime. Those Sprites are really good. I hope this mod turns out great. I have hope for it. EchoDuck Skeletron. Nice sprites, and you said more will come. I can't wait. Dragoon7 Terrarian.
Dragoon7 said:. Added the NPC section, unique items, unique weapons, and the final tier of armor! MinerTurtle45 Empress of Light. The sprites are really good, and so are the weapons themselves! Celris Plantera. The only weird sprite I find weird is the Darklight Greatsword Other than that, I look forward to playing this mod when its released. Belching Coral now inflicts Irradiated for 3 seconds. Blighted Eye now inflicts Weak for 3 seconds instead of 2.
Bloatfish now inflicts Crush Depth for 5 seconds instead of Bobbit Worm no longer inflicts Bleeding. Catfish now inflicts Irradiated for 3 seconds and no longer inflicts Bleeding and Venom. Chaotic Puffer now inflicts Brimstone Flames for 3 seconds instead of 5.
Charred Slime now inflicts Brimstone Flames for 2 seconds. Cloud Elemental now inflicts Electrified for 3 seconds. Colossal Squid now inflicts Crush Depth for 5 seconds instead of 10 and no longer inflicts Darkness. Colossal Squid Ink Bombs now inflict Darkness for 5 seconds instead of 10 and no longer inflicts Venom. Cryo Slime now inflicts Frostburn for 2 seconds and Chilled for 1. Cryon now inflicts Frostburn for 2 seconds and Chilled for 1.
Cultist Assassin now inflicts Brimstone Flames for 2 seconds. Despair Stone now inflicts Brimstone Flames for 2 seconds. Eidolon Wyrm Juvenile now inflicts Crush Depth for 5 seconds instead of Flounder now inflicts Irradiated for 2 seconds and no longer inflicts Venom. Gamma Slime now inflicts Irradiated for 3 seconds instead of 5 on contact, and for 10 seconds instead of 3 with their Gamma Beam. Gnasher now inflicts Irradiated for 2 seconds and no longer inflicts Bleeding and Venom.
Gulper Eel no longer inflicts Bleeding. Heat Spirit no longer inflicts On Fire! Ice Clasper now inflicts Frostburn for 1. Irradiated Slime now inflicts Irradiated for 3 seconds instead of 5. Melter now inflicts Plague for 3 seconds instead of 5. Moray Eel no longer inflicts Bleeding. Nuclear Terror now inflicts Irradiated for 5 seconds instead of Sulphuric Poisoning.
Nuclear Toad now inflicts Irradiated for 2 seconds instead of 5 on contact, and for 2 seconds instead of 3 seconds for their goo.
Overloaded Soldier now inflicts War Cleave for 2 seconds instead of 1. Pestilent Slime now inflicts Plague for 3 seconds instead of 5. Phantom Debris now inflicts War Cleave for 2 seconds instead of 1. Plague Charger now inflicts Plague for 2 seconds instead of 3. Plagueshell now inflicts Plague for 3 seconds instead of 5. Profaned Energy Lanterns now inflict Holy Flames for 3 seconds. Scorn Eater now inflicts Holy Flames for 3 seconds.
Scryllar now inflicts Brimstone Flames for 2 seconds. Shockstorm Shuttle no longer inflicts any debuffs. Skyfin now inflicts Irradiated for 2 seconds instead of 3. Soul Slurper now inflicts Brimstone Flames for 2 seconds. Sun Bat no longer inflicts On Fire! Sunskater no longer inflicts On Fire! Toxic Minnow now inflicts Poisoned for 2 seconds instead of Crush Depth. Trasher now inflicts Irradiated for 3 seconds and no longer inflicts Bleeding and Venom.
Viperfish no longer inflicts Bleeding. Viruling now inflicts Plagued for 3 seconds instead of 5. Belladonna Spirit Staff mana cost increased from 9 to Borealis Bomber mana cost decreased from 15 to Cadaverous Carrion mana cost decreased from 32 to Cold Divinity mana cost decreased from 20 to Corvid Harbinger Staff mana cost decreased from 11 to Cosmic Immaterializer mana cost decreased from to Dazzling Stabber Staff mana cost decreased from 12 to Dormant Brimseeker mana cost decreased from 12 to Dragonblood Disgorger mana cost decreased from 30 to Endo Hydra Staff mana cost decreased from 25 to Energy Staff mana cost decreased from 25 to Forgotten Apex Wand mana cost decreased from 15 to Gamma Heart mana cost decreased from 16 to Herring Staff mana cost decreased from 5 to Igneous Exaltation mana cost decreased from 19 to Midnight Sun Beacon mana cost decreased from 12 to Rusty Beacon Prototype mana cost decreased from 2 to Saros Possession mana cost decreased from to Sirius mana cost decreased from 60 to Staff of the Mechworm mana cost decreased from 15 to Yharon's Kindle Staff mana cost decreased from 50 to King Slime will drop the Crown Jewel.
Desert Scourge will drop the Dune Hopper. Crabulon will drop The Transformer. Queen Bee will drop The Bee.
Skeletron will drop the Clothier's Wrath. Wall of Flesh will drop the Evil Smasher. Cryogen will drop the Cold Divinity and Cryophobia. The Twins will now drop the Arbalest. Calamitas will drop the Regenerator. Plantera will drop the Blossom Flux and Thorn Blossom. Anahita and Leviathan will drop The Community.
Astrum Aureus will drop the Leonid Progenitor. Golem will drop the Aegis Blade and Lead Wizard. Plaguebringer Goliath will drop the Malachite. Duke Fishron will drop the Briny Baron. Ravager will drop the Vesuvius. Lunatic Cultist will drop the Eye of Magnus. Moon Lord will drop the Grand Dad and Infinity. The Dragonfolly will drop the Swordsplosion. Ceaseless Void will drop The Evolution. Storm Weaver will drop the Thunderstorm. Signus, Envoy of the Devourer will drop the Guidelight of Oblivion.
Polterghast will drop the Pearl God. The Old Duke will drop The Reaper. Supreme Calamitas will drop Gael's Greatsword. Healing and Mana potions are dropped if Skeletron has been defeated. Greater Healing and Mana potions are dropped if any Mechanical boss has been defeated. Super Healing and Mana potions are dropped if Providence has been defeated.
Torrential Tear can now be obtained underneath the "Equipment" grouping. Astral Crate adjustments: Decreased the amount of Fallen Star and Stardust yielded from to Brimstone Crate adjustments: Decreased the amount of Obsidian yielded from to Decreased the amount of Demonic Bone Ash yielded from to Bloodstone Cores no longer drop unless both Providence and Polterghast have been defeated. Phantoplasm no longer drops unless Polterghast has been defeated.
Decreased the amount of Essences of Sunlight yielded from to Sunken Crate adjustments: Decreased the amount of Prism Shards yielded from to Removed its alternative recipe using Purified Gel.
Abyssal Diving Suit now increases the player's speed based on how close the Abyssal Diving Suit Plates are to breaking. This effect only occurs while the player is submerged in liquid. Removed Auric Tesla Hooded Facemask top run speed and acceleration bonuses. Removed Auric Tesla Royal Helm top run speed and acceleration bonuses. Decreased Panic! The Nebula Pillar will spawn Brain Sucklers.
The following enemies will spawn at their corresponding pillar when the Pillar Shield has been broken: The Solar Pillar will spawn Corites, Crawltipedes, and Selenians. While homeless: "I have not seen such a sky in decades. Who are you, to so brazenly march against that Tyrant? It's been many, many years. If you would allow me to conjure a blizzard every now and then It's far too warm for my tastes We mages often rely on celestial bodies and their fragments to enhance our mana.
Why utilize the rotting corpses of people, when you could form far more elegant servants of ice? Decades ago, I came across it and amplified the climate with my magic. I am in the process of weaving a spell, which requires great focus. Tell me, what do you think of ice magic? I feel like all I'm good for during these events is making ice cubes and slushies. I wish you the best of luck on your future endeavours.
Watching the glint of throwing stars as they reflect the moon. Makes sneaking around a little more difficult. Of course, for a price. For some reason it's always snakes. Why does it always have to be snakes! It's been a long time, so whatever. Just do a good job out there. Some people never got that luxury. Well, YOU craft them, I'll steal em. Get to that, and I'll share some of my collection too! Makes you wonder who could afford to leave em all around.
Let's say both of us attest that is untrue. We're still alive. The dead are dead, they've got nothing to do with it. Show em to me if you ever get the time. I learned that the hard way. It ain't like they can pick things up. Mostly cause they're all dead.
Before I could get a chunk of the stuff Preferably candle-lit with a hefty supply of booze? What things, you might ask? Well, the point is to forget them, isn't it?
Might just drink so much that I get poisoned again. Oh wait, you'd die. Well, not anymore, but still. I don't mind company, but I'd rather be left alone at night.
Alright, fine, but don't tell anyone I sold you these. Anyway, what do you want this time? Well, they were right. Sorry, just had a minor stroke! Want one? Blood is fuel, dumbass. Shouldn't you be bumbling around and dying for my amusement? For drinks, of course. The blue sexy one, not the obese cucumber. Players will be able to encounter new bosses and enemies among other features such as new biomes and items for players to obtain. You can also try a new leveling mechanic, a new class, and over thirty new songs.
Players looking to download the Calamity mod will need to go about a certain process to be able to get the mod into your game. It may be a bit confusing at first glance, but you should be able to complete this process rather easily and be able to use the modifications right away.
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